fryrender :: physically-based render engine

fryrender

fryrender is the unbiased spectral renderer developed by RandomControl.

 

All the elements involved in the render (materials, lights, cameras, ...) are based on physically accurate models up to the point that when you hit render a simulation of the real behavior of light happens inside.


Moreover, fryrender is the first engine of its kind capable of transforming scenes into a format that can be navigated in real-time with the aid of our Virtual Reality technology RC5.

Why choose fryrender? Besides its quality, stability, and speed, our engine comes packed with an outstanding list of useful features that really make the difference.

Moreover, fryrender's development moves really fast and we can assure you that the current status of the product is just the beginning.

And last, but certainly not least, we put great care into listening to our customers. You can be sure that fryrender has been developed with you in mind.

 
fryrender News
  • fryrender SP1 has been released!
    02.12.08
    Compatible with SWAP and FARM
  • fryrender one is out
    09.07.08
    Release 1 is airborne!!
  • fryrender RC is out
    26.05.08
    The long-awaited Release Candidate of fryrender is now available!
  • Tutorials Repository
    11.03.08
    Our new and release-1-ready Tutorials Repository is up and running in Beta status
  • Final Materials Repository
    07.02.08
    Our Materials Repository has earned Release status